Mesh to solid
Turn an imported STL, OBJ or 3MF mesh into an exact solid, so fillets, holes and STEP export work on it.
- Mesh to solid AdvancedPart workspace toolbar
| SchoolCAD | Onshape | Fusion | SOLIDWORKS |
|---|---|---|---|
| Mesh to solid | Mesh to solid (not in Onshape) | Convert Mesh (Prismatic) | Convert to Body |
A mesh (an imported STL, OBJ or 3MF file, such as a model from Thingiverse or Printables) is only triangles. You can measure it, sketch on its flat faces and 3D print it, but a fillet, a chamfer or a hole that follows its shape needs a real solid. Mesh to solid rebuilds it as one (Fusion: Convert Mesh, Prismatic · SOLIDWORKS: Convert to Body):
- each flat face becomes one exact flat face, however many triangles it was made of;
- each plain round face (a hole, a peg, a rounded corner, the side of a cylinder) becomes one exact cylinder, the size it was drawn, not the size of its facets;
- other curved faces (a ball, a scan, a sculpted figure) keep their facets, as small flat faces.
How to use it#
- Import the STL, OBJ or 3MF file.
- Click Mesh to solid (in Advanced, with Import), or press ` and type mesh.
- Tick the mesh parts to convert. The dialog says what each became: 12 flat faces, 3 cylinders.
- Click OK. From here on, the part works like one you made: Fillet, chamfer, Hole, Shell, and Export STEP with true round holes.
It needs the 3D engine (Exact geometry: on in the bottom bar).
Tips#
- Models made in a CAD program (brackets, enclosures, parts with holes) convert best: almost every face becomes exact. A figure or a scan stays faceted, which is still a solid you can cut, but has no round faces to fillet.
- A hole that comes out of a sloping face, or a round face that is not a plain cylinder (a cone, a dome), keeps its facets.
- Fillets and chamfers that were in the original model are kept: a rounded edge becomes a cylinder.
If it does not work#
- … is not a closed, watertight mesh. The mesh has gaps, or faces inside out. Repair it where it came from (in Bambu Studio or PrusaSlicer: right-click → Fix model), export it again and import that.
- … is mostly free-form curves, with too many facets. A scan or a sculpture has too many triangles to make into faces. Keep it as a mesh: it can still be 3D printed, measured and sketched on.
- … is already a solid. That part was a solid already (a STEP import, or a part you made), so nothing changed.